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Supercross: Controls are similar to that of go-kart racing, but the player can also shake the Wii Remote to execute tricks or roll it backward or forwards to make a good landing after a jump.Snowboard cross: The player points the Wii Remote at the lower part of the screen to accelerate down the slopes, while twisting it left or right to steer and being careful not to over-turn and wipe out.Kart racing: The player holds the Wii Remote sideways as if it were a steering wheel and tilts it to steer while using the number buttons as pedals.Football (soccer): The player uses the Nunchuk's analog stick to move a player, buttons to pass to or control teammates and Wii Remote gestures to pass and shoot.If the stone needs to coast further, the player shakes the Wii Remote to sweep the ice in front of the stone. Curling: The player holds down the B Button, which causes a power meter to increase and decrease, before flicking the Wii Remote right at the moment the desired power level is reached to launch a stone down the ice.
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Badminton: The Wii Remote is used as a racquet in this sport.Within ten seconds, he/she must release the B Button to launch the arrow at the target. Archery: The player holds down the B Button on the Wii Remote and pulls it back to draw the arrow, then aims with the pointer.Once they enter those circles, shaking the Wii Remote will execute the maneuvers. While navigating the skater along a line with yellow dots, large circles that differ in color type will appear. Different variations of serves and volleys can be performed. In Figure Skating, the player uses the Nunchuk's analog stick to skate along three different predetermined routines which are tied to music. For Beach Volleyball, the game controls the movement of the player and the teammates as the player pulls the Wii Remote to return and pass the ball to the opponent's side of the court. There are 10 different sports listed, each of which having its own control scheme specific to the Wii Remote. Team member size becomes more important during Deca League, where playing one team member for too long will result in fatigue and decreased performance. Medium-size players provide a compromise between speed and strength. Small athletes are nimble, but are not too strong, while large athletes are powerful, but are slower and a little harder to control. Each team is made up of small, medium and large players of both genders.
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Instead, eight different teams (Average Joes, Speed Strikers, Hard Hitters, Crusaders, Boost Force, Mad Maidens, Team Thunder and Disco Knights) are available for selection in the various sporting events.
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